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{{Music|Don't Forge.mp3|Don't Forget|-Sj64.png|4=true|5=true|bg=#000000}} | {{Music|Don't Forge.mp3|Toby Fucks - Don't Forget (GOON Edition)|-Sj64.png|4=true|5=true|bg=#000000}} | ||
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==<big>Development and Production</big>== | |||
===<big><u>Early Concepts and Pre-Production</u></big>=== | |||
[[File:WIN 20251117 12 32 06 Pro.jpg|alt=Photograph of Liam Allen.|thumb|252x252px|Producer and director Liam Allen.]] | |||
Super Jangle 64 was initially conceived as a simple sequel to the SNES video game ''46 Elgnaj Repus'' and '''<span style="background:linear-gradient(90deg,#15926f,#d0ffea); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Newwenmani</span>''' wanted to integrate the lore of [[Sir JD Knudson]] and [[C.O. Wheezer]]'s ''CrรถsS;OVEr'' series to the sequel. Originally, there was never any intention of having any time-skip, and this entire saga would have practically been the <span style="text-shadow: 1px 2px 9px black;"><span style="color:white;">๐๐ถ๐ด๐ต๐ ๐ฃ๐ฟ๐ผ๐ด๐ป๐ผ๐๐๐ถ๐ฐ๐๐</span></span>, <span style="text-shadow: 1px 2px 9px white;"><span style="color:black;font-family:Papyrus;">'''Dark Prognosticus'''</span></span>, and beyond combined. It started development after the gameโs immediate success after release in 1994 for the upcoming sixth-generation consoles and the recently released PlayStation. One of the companyโs executive producers, Liam Allen, wanted the next main game to have the central theme of โlife and deathโ dating back to a tragic fever dream he had in 1994 after his mother passed away. After which, he always wanted to explore the theme of โlife and deathโ in a โmathematical and logical way to overcome the mental shock.โ In the dream, he also saw the ending of what he called "The Greatest Story ever and never told" and was determined to create it. | |||
Allen put KMJ-081, Ozzie2009, and The Loathsome Dung Eater in charge to develop the sequel while also giving them a team in order for them to help him achieve his magnum opus. Many people who previously worked on ''46 Elgnaj Repus'' returned to join and work on the new project, and though several people left, the team still grew in size. They forwent the usual prototyping phase and went straight into development, expecting to create something unprecedented. Ozzie said at the time that he wanted to make the game like a Hollywood film. The team knew from the get-go that its game version would be a 3D open-world game. The project began under the working title "Project W Noah." | |||
[[File:Projectnoah.jpg|left|frameless|The logo for "Project Noah."]]<br><br><br><br> | |||
===<big><u>Story and Writing</u></big>=== | |||
KMJ conceived the premise of Project W Noah as a "detective story where the city was the main character." He envisioned a hack, small-time, womanizing private investigator, who would become engrossed in a big murder case, and the story would unfold from a young female clerk at a flower shop who would slowly recall parts of a story consequential to the plot. Thus, the city would grow. This idea of a "single place changing over time" was central to Project W Noah. He saw previous games as "road trip movies" with little reason for the hero to backtrack to earlier areas and instead wanted the player to see a setting grow dynamically over time.[[File:Image-asset.jpg|thumb|162x162px|รgota Kristรณf]] | |||
Later, the initial literary inspiration was one of KMJโs once again from one of the series of books he read known as ''The Notebook Trilogy'' by Hungarian writer รgota Kristรณf. KMJ suggested to the other co-directors that he wanted to pay tribute to Kristรณfโs story by implementing the major plot twist into this story, which was the โbetrayal of the narratorโ which โ[betrayed] the audienceโ from the third book: ''The Third Lie''. He also found the two protagonist twins as a major factor to the themes of the trilogy so he insisted that the theme of twins would be an essential theme for the entire game. Ozzie and the Dung Eater liked KMJโs suggestions so much that they decided to expand on the themes in ''The Notebook Trilogy'' by introducing more existential philosophies into the story. These philosophies included the works of Friedrich Nietzsche, Sigmund Freud, and Carl Jung. The two also wanted to include dystopian elements such as those found from ''THX 1138'', ''Soylent Green'', and ''Childhoodโs End''. According to Ozzie, the original rough draft idea for the story that would become what the game is known now was invented by Ozzie after hearing KMJโs analysis of ''The Notebook Trilogy''. The original concept was a story about โa young soldier of fortune with multiple personalities.โ According to her, the storyโs theme revolved around โwhere do we come from, what are we, and where are we goingโ. The gameโs story was enough of a departure from the predecessor that the development team questioned whether fans would even consider it a sequel or even part of the same franchise.[[File:Original-3546149-1.jpg|thumb|151x151px|The most over talked about men on Reddit.]] | |||
Allen would come along and request the team that the story would show at least one realistic death rather than a "Hollywood" sacrificial death. Ozzie and the Dung Eater conceived everyone that the entire game should have at the very least ten โchapters,โ or โacts,โ or โbooks,โ in order to structure the gameโs story to correspond to the mystical and abstract Tree of Life found within Kabbalah which resulted in the game's overarching story's dividations being named "emanations." Furthermore, each emanation would have varied game mechanics in the game. Ozzie and the Dung Eater described the story as "normal" for its beginning, leading to a "triple-play twist." Another theme that the Dung Eater introduced was the reckless appearance and "uncomfortable beauty" of chimeraโmultiple creatures fused into oneโwhich was the idea behind the metallic and wooden antagonists known as the Metarex. | |||
===<big><u>Gameplay</u></big>=== | |||
After finishing one of his games in 1994, [[File:CalebBurnsGames.png|160x160px|link=User:CalebBurnsGames]] wanted to create a new game with an experimental and avant-garde concept. The game he wanted to make was based on his waifu's recent fascination with conspiracy theories, with concepts like governmental censorship being major topics he wanted to explore in his new game. Caleb also considered cyberpunk influences from around 1978 when Caleb participated in a ''Dungeons & Dragons'' campaign created and led by Bruce Sterling. After that, he realized that he wanted to create a video game that didnโt fit a specific genre and where any player could choose how to play the game the way they wanted to, unlike most games at the time, which he found very saturated. | |||
In his proposal to a bunch of shitty companies, he described the concept as a dystopian and futuristic setting with โbig-budget, nonstop actionโ starring an ex-cop detective. He described the project as โhighโ risk for its โtechnological unknownsโ as โprobably the toughest project on his wish list.โ Unsurprisingly, it failed to get picked up. He later left all the companies he used to work for and founded his own damn company. He would later produce [[Capa Simulator 2015|''Capa Simulator 2015'']] in 2011 while keeping the original idea he had in 1994 for an avant-garde video game in mind. Caleb simply wrote that the timing was not yet ripe because the business teams were not interested, the technology was not yet feasible, he did not have an interested team or the resources to make one, and publishers did not want a โcross-genre game.โ Caleb, himself, was also tired of unrealistic fantasy and alien settings. Frustrated with his own company full of NPCs, Caleb sought employment elsewhere to create the perfect sequel to ''Capa Simulator 2015'' and his dream project and was nearly about to sign a contract with the evil EA when Liam Allen approached him. Allen was looking for a talented gameplay director to help develop the very challenging and experimental Project W Noah, which led to him wanting to hire Caleb. When Allen offered him a chance to make his โgameplay visionsโ into reality without any financial restrictions, Caleb was immediately on board. | |||
===<big><u>Characters and Art</u></big>=== | |||
Allen <s>kidnapped</s> hired various artists like Ninespit and [[User:SmilyCookieBone|SmilyCookieBone]] to draw the character designs. The <s>enslaved</s> subdivision used a system where everyone put out plans regardless of their section. While every <s>slave</s> artist handed in text documents they had made on a computer, one of the artist's were handwritten and illustrated. Allen thought the illustrated proposals were amusing and chose that specific artist to draw the characters. The first original characters the specific artist created for the story were Willem and Chtholly. | |||
{{Quote|At the very start of development, the scenario wasn't complete yet, but I went along like, 'Well thereโs the detective and a girl, and from there, I drew the designs while thinking up details about the characters. After I finished the two main characters, I carried on drawing by thinking what kind of characters would be interesting to have. When I handed over the designs, I'd tell people the character details I'd thought up or write them down on a separate sheet of paper.|S.O.S.}} | |||
Similar to ''46 Elgnaj Repus'', which had an ensemble cast, the sequel would be no different. The two initial characters were Willem, a cowboy in the vein of Clint Eastwood, and his love interest, Chtholly. Originally in 1994, the game was to include over 200,000 playable characters and span over thousands of years with its story based around the mysterious antagonist force known as the Noah Army (otherwise known as the Millennians), which attempts to use "primitive machinery to enslave all intelligent life in existence." The specific artist also helped create some of the basic story outlines, and also helped the team come up with the other characters during that time. | |||
===<div style="position:relative;background:#becadd;padding:0;margin:45px 0 35px 0;height:12px;border:0;"><span style="position:relative;display:inline-block;margin-left:25px;top:-32px;padding:0 20px 10px 20px;font-family:Josefin Sans;font-size:58px;font-weight:900;font-style:italic;line-height:1;letter-spacing:1px;color:#d52c69;z-index:3;transform:rotate(-7deg);"><span style="position:absolute;left:0;right:0;top:-10px;height:75px;background:#fafafa;transform:rotate(0deg);z-index:-2;"></span><span style="position:absolute;left:-5px;right:-5px;top:-5px;height:75px;background:#dee2e8;transform:rotate(0deg);z-index:-1;"></span>Gameplay</span></div>=== | ===<div style="position:relative;background:#becadd;padding:0;margin:45px 0 35px 0;height:12px;border:0;"><span style="position:relative;display:inline-block;margin-left:25px;top:-32px;padding:0 20px 10px 20px;font-family:Josefin Sans;font-size:58px;font-weight:900;font-style:italic;line-height:1;letter-spacing:1px;color:#d52c69;z-index:3;transform:rotate(-7deg);"><span style="position:absolute;left:0;right:0;top:-10px;height:75px;background:#fafafa;transform:rotate(0deg);z-index:-2;"></span><span style="position:absolute;left:-5px;right:-5px;top:-5px;height:75px;background:#dee2e8;transform:rotate(0deg);z-index:-1;"></span>Gameplay</span></div>=== | ||
<div style=" | <div style=" | ||
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Choices made by the player radically affect the plot and general progression of the game, with the player's morality acting as the cornerstone for the game's basis.[[File:Sdddefault.jpg|alt=An example of an NPC (non-playable) character in the game.|thumb|An example of an NPC (non-playable) character in the game.|215x215px]]The game features a shit ton of minigames that basically act as fully fleshed-out side games. Examples of the various minigames throughout the gameโs story include but are not limited to: ย | ย | ||
Choices made by the player radically affect the plot and general progression of the game, with the player's morality acting as the cornerstone for the game's basis.[[File:Sdddefault.jpg|alt=An example of an NPC (non-playable) character in the game.|thumb|An example of an NPC (non-playable) character in the game.|215x215px]]The game features a shit ton of minigames that basically act as fully fleshed-out side games. Examples of the various minigames throughout the gameโs story include but are not limited to: | |||
*Platform Fighting (''Super Smash Bros.'') | *Platform Fighting (''Super Smash Bros.'') | ||
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*Kart Racing (''Mario Kart'') | *Kart Racing (''Mario Kart'') | ||
*Board-style Party (''Mario Party'') | *Board-style Party (''Mario Party'') | ||
*All Sports (''Wii Sports'') | * All Sports (''Wii Sports'') | ||
*Rhythm (''Guitar Hero'') | *Rhythm (''Guitar Hero'') | ||
*Educational Puzzles (''Big Brain Academy'') | *Educational Puzzles (''Big Brain Academy'') | ||
* Art (''Art Academy'') | *Art (''Art Academy'') | ||
* Etc. | *Etc. | ||
There are so many fucking minigames in the game that I only listed like 0.00000000000000000000000000000000001% of all minigames in the entire game. All minigames have online and multiplayer support (obviously) | There are so many fucking minigames in the game that I only listed like 0.00000000000000000000000000000000001% of all minigames in the entire game. All minigames have online and multiplayer support (obviously) | ||
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#Anonymous | #Anonymous | ||
#Snowflake18 | #Snowflake18 | ||
# AdaraBlumoon | #AdaraBlumoon | ||
#Hamisgud | #Hamisgud | ||
#Majinbuu7985 | #Majinbuu7985 | ||
# James Seville | #James Seville | ||
#Hamza1543 | #Hamza1543 | ||
#Gumgum95 | #Gumgum95 | ||
#Animallover1990 | #Animallover1990 | ||
# StarcoRises | #StarcoRises | ||
#lovguru23 | #lovguru23 | ||
#*''"SUPER JANGLE 64 FOREVER"'' | #*''"SUPER JANGLE 64 FOREVER"'' | ||
# KellyChristina | #KellyChristina | ||
#Leahthetortilla | #Leahthetortilla | ||
#PrincessPonyHeadXD | # PrincessPonyHeadXD | ||
#*''"I have no idea what this is but I support some good ass games"'' | #*''"I have no idea what this is but I support some good ass games"'' | ||
#Jayboi20 | #Jayboi20 | ||
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#RedLkas | #RedLkas | ||
# J_C___ | # J_C___ | ||
# Anonymous | #Anonymous | ||
#Ross77 | #Ross77 ย | ||
#*''"I support it bitches"'' | #*''"I support it bitches"'' | ||
#Anonymous | #Anonymous | ||
#UnicornDechu (aka Lucky or Strawbery Ramune) | #UnicornDechu (aka Lucky or Strawbery Ramune) | ||
#mojo72400๏ฟผ | # mojo72400๏ฟผ | ||
#Echoes man | #Echoes man | ||
#Limb Enhancers | #Limb Enhancers | ||
#galaxypanda101 ย | # galaxypanda101 ย | ||
#*''"I don't care or know what this is, I just want to watch this play out."'' | #*''"I don't care or know what this is, I just want to watch this play out."'' | ||
#nim | #nim | ||
#Just A Random Potato | #Just A Random Potato | ||
#* ''"I love this game so fucking much!"'' | #*''"I love this game so fucking much!"'' | ||
#POPIN | # POPIN | ||
#Goldenkaiser | #Goldenkaiser | ||
#The Devil Incarnate | #The Devil Incarnate | ||
#*''"amen brother"'' | #*''"amen brother"'' | ||
#McStarco | #McStarco | ||
# TheorizingWolfieDoofus | #TheorizingWolfieDoofus | ||
#STARCO KITTY | # STARCO KITTY | ||
#*''"BEST GAME!"'' | #*''"BEST GAME!"'' | ||
#Roxysaurusss | #Roxysaurusss | ||
#* ''"I will always jerk off to Jangle"'' | #*''"I will always jerk off to Jangle"'' | ||
#Baymax02 | # Baymax02 | ||
#NearKittin20720 | # NearKittin20720 | ||
#*''"we all know this game is the best #superjangle64"'' | #*''"we all know this game is the best #superjangle64"'' | ||
#cookie_loves_hearts | #cookie_loves_hearts | ||
#Anonymous | #Anonymous | ||
#The Amazing Donk | #The Amazing Donk | ||
# FoxwhiskerTheCat | #FoxwhiskerTheCat | ||
#AuraBella07 | #AuraBella07 | ||
#TooMemeForYou | #TooMemeForYou | ||
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#FanPoppy | #FanPoppy | ||
#NHENSON13 | #NHENSON13 | ||
#StarFan18 | # StarFan18 | ||
#*''"NOT the one on tumblr, I'm xanotherxdimensionx on there. feel free to send requests n things!"'' | #*''"NOT the one on tumblr, I'm xanotherxdimensionx on there. feel free to send requests n things!"'' | ||
#JustParticipating | #JustParticipating | ||
#Subarunic | #Subarunic | ||
#PastorizeYumurta | #PastorizeYumurta | ||
# Namesstr | #Namesstr | ||
#Captain Sqi | #Captain Sqi ย | ||
#* ''"lmao"'' | #*''"lmao"'' | ||
#Hannahstevens | # Hannahstevens | ||
#Anonymous | # Anonymous | ||
#Anon167 | #Anon167 | ||
#StarcoShipper436 | #StarcoShipper436 ย | ||
#*''"FUCK YEAH"'' | #*''"FUCK YEAH"'' | ||
#OneWarrior05 | #OneWarrior05 | ||
#JanekPolak | #JanekPolak ย | ||
#*''"I Love Super Jangle 64 for life"'' | #*''"I Love Super Jangle 64 for life"'' | ||
#_Hearrrrt_ | #_Hearrrrt_ | ||
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#Bitchlasagnabitchlasagna111 | #Bitchlasagnabitchlasagna111 | ||
#FOX | #FOX | ||
#Suncup | # Suncup | ||
#PandaTheFan-da | #PandaTheFan-da | ||
#PandaLover3939 | #PandaLover3939 ย | ||
#*''"Eat it you GTA cock suckers! Super Jangle 64 for life!"'' | #*''"Eat it you GTA cock suckers! Super Jangle 64 for life!"'' | ||
#Jafeth.exe | #Jafeth.exe | ||
#Myxozoa | #Myxozoa | ||
#Julayla | # Julayla | ||
#millie bobby brown | # millie bobby brown | ||
#* ''"Leviticus 18:22"'' | #*''"Leviticus 18:22"'' | ||
#Comicxzz | #Comicxzz | ||
#Tanwil7529 | #Tanwil7529 | ||
#*''"SJ64๐๐"'' | #*''"SJ64๐๐"'' | ||
#DeepSaver1! | #DeepSaver1! | ||
# ZachariahStinks | # ZachariahStinks ย | ||
#*''"I DID NOT CHHOSE THIS NAMM"'' | #*''"I DID NOT CHHOSE THIS NAMM"'' | ||
#IAmALiterralApple | # IAmALiterralApple | ||
#FANDOMBot | #FANDOMBot | ||
#JavaScriptyPerson | #JavaScriptyPerson | ||
#Xmrkosa | #Xmrkosa | ||
#The crank | # The crank | ||
# BarfBagBFBFan | #BarfBagBFBFan | ||
#BarfBagTPOTFan | #BarfBagTPOTFan | ||
#DiarrheaFart69262626 | #DiarrheaFart69262626 | ||
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#NikusaGooner69420 | #NikusaGooner69420 | ||
#SkibidiCrankler202819 | #SkibidiCrankler202819 | ||
#Bebe | # Bebe | ||
#Ben Dover | # Ben Dover | ||
====<big><u>Plot</u></big>==== | ====<big><u>Plot</u></big>==== | ||
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**<span style="margin-left: 20px;">'''<big>[[File:White Book.png|46x46px|link=]] <span style="text-shadow: 1px 2px 9px black;font-family: Cinzel;">{{color|white|The Light Prognosticus ''~''}}</span> <span style="background:linear-gradient(#FF5C01 25%, Red 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;">Mario</span> <span style="background:linear-gradient(White 25%, #0EA6F2); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;"><small>๏ผ</small></span> <span style="background:linear-gradient(Limegreen 25%, Green); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;">Luigi</span><small>''{{color|white|โข}}''</small> <span style="text-shadow: 1px 2px 9px black;font-family:Jost;">{{color|white|''what will you do at the end of the world? are you busy? will you save us?''}}</span></big>'''</span> | **<span style="margin-left: 20px;">'''<big>[[File:White Book.png|46x46px|link=]] <span style="text-shadow: 1px 2px 9px black;font-family: Cinzel;">{{color|white|The Light Prognosticus ''~''}}</span> <span style="background:linear-gradient(#FF5C01 25%, Red 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;">Mario</span> <span style="background:linear-gradient(White 25%, #0EA6F2); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;"><small>๏ผ</small></span> <span style="background:linear-gradient(Limegreen 25%, Green); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;">Luigi</span><small>''{{color|white|โข}}''</small> <span style="text-shadow: 1px 2px 9px black;font-family:Jost;">{{color|white|''what will you do at the end of the world? are you busy? will you save us?''}}</span></big>'''</span> | ||
**<span style="margin-left: 10px;">[[File:00s.png|75px|link=]]</span> | **<span style="margin-left: 10px;">[[File:00s.png|75px|link=]]</span> | ||
*<span style="color: black; font-family: Merriweather; font-size: 200%;">Node <big>โก</big></span> | *<span style="color: black; font-family: Merriweather; font-size: 200%;">Node <big>โก</big></span> ย | ||
**<span style="margin-left: 20px;">'''<big>[[File:Black Book.png|46x46px|link=]] <span style="text-shadow: 1px 2px 9px white;font-family: Cinzel;">{{color|black|The Dark Prognosticus ''~''}}</span> <span style="background:linear-gradient(Yellow 25%, Orange 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;">Wario</span> <span style="background:linear-gradient(Orange 25%, #ff7200); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;"><small>๏ผ</small></span> <span style="background:linear-gradient(#8b1dc4 25%, Indigo 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;">Waluigi</span><small>''โข''</small> <span style="text-shadow: 1px 2px 9px white;font-family:Jost;">{{color|black|''what will you do at the end of the world? may i see you, once again?''}}</span></big>'''</span> | **<span style="margin-left: 20px;">'''<big>[[File:Black Book.png|46x46px|link=]] <span style="text-shadow: 1px 2px 9px white;font-family: Cinzel;">{{color|black|The Dark Prognosticus ''~''}}</span> <span style="background:linear-gradient(Yellow 25%, Orange 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;">Wario</span> <span style="background:linear-gradient(Orange 25%, #ff7200); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;"><small>๏ผ</small></span> <span style="background:linear-gradient(#8b1dc4 25%, Indigo 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family: Mario;">Waluigi</span><small>''โข''</small> <span style="text-shadow: 1px 2px 9px white;font-family:Jost;">{{color|black|''what will you do at the end of the world? may i see you, once again?''}}</span></big>'''</span> | ||
**<div align="left" style="margin-left: 22px; padding: 10px; border-radius: 10px 10px; border:solid 3px #613AF9; background-color: #F3F3F3; width: 30%; font-family:Cinzel; color: black;">[[File:Logo.png|58px|link=|left]] Old Testament:<br> <span style="font-family:Comic Sans MS;">Pre-Hype Era</span></div><br> | **<div align="left" style="margin-left: 22px; padding: 10px; border-radius: 10px 10px; border:solid 3px #613AF9; background-color: #F3F3F3; width: 30%; font-family:Cinzel; color: black;">[[File:Logo.png|58px|link=|left]] Old Testament:<br> <span style="font-family:Comic Sans MS;">Pre-Hype Era</span></div><br> | ||
**<span style="margin-left: 25px;">[[File:The Great Crossover Divide Title.webp|150px|link=]] '''<span style="background-image:linear-gradient(180deg,dimgray,black); -webkit-background-clip: text; -webkit-text-fill-color:white; -webkit-text-stroke: 2px transparent">(''Franchise'')</span>'''</span> | **<span style="margin-left: 25px;">[[File:The Great Crossover Divide Title.webp|150px|link=]] '''<span style="background-image:linear-gradient(180deg,dimgray,black); -webkit-background-clip: text; -webkit-text-fill-color:white; -webkit-text-stroke: 2px transparent">(''Franchise'')</span>'''</span> | ||
*<span style="color: black; font-family: Merriweather; font-size: 200%;">Node <big>โข</big></span> | *<span style="color: black; font-family: Merriweather; font-size: 200%;">Node <big>โข</big></span> ย | ||
**<div align="left" style="margin-left: 22px; padding: 10px; border-radius: 10px 10px; border:solid 3px #7FB787; background-color: White; width: 30%; font-family:Cinzel; color: black;">[[File:__tiat_siba_ignareo_shuumatsu_nani_shitemasu_ka_drawn_by_ue__c37c0683880792349929c8be8c4f6571.png|45px|link=|left]] New Testament:<br> <span style="font-family:Papyrus;">Post-Hype Era</span></div><br> | **<div align="left" style="margin-left: 22px; padding: 10px; border-radius: 10px 10px; border:solid 3px #7FB787; background-color: White; width: 30%; font-family:Cinzel; color: black;">[[File:__tiat_siba_ignareo_shuumatsu_nani_shitemasu_ka_drawn_by_ue__c37c0683880792349929c8be8c4f6571.png|45px|link=|left]] New Testament:<br> <span style="font-family:Papyrus;">Post-Hype Era</span></div><br> | ||
*<span style="color: black; font-family: Merriweather; font-size: 200%;">Node <big>โฃ</big></span> | *<span style="color: black; font-family: Merriweather; font-size: 200%;">Node <big>โฃ</big></span> | ||
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==<big>Miscellaneous Shit</big>== | ==<big>Miscellaneous Shit</big>== | ||
===<big>Soundtrack and Music</big>=== | ===<big>Soundtrack and Music</big>=== | ||
<center>The music in Super Jangle 64 includes mostโif not, allโsongs ever archived in human history. It consists of as many songs imaginable that have already been released, covered, and remixed, and a fuck ton new and original songs unimaginable. The soundtrack consists of | <center>The music in Super Jangle 64 includes mostโif not, allโsongs ever archived in human history. It consists of as many songs imaginable that have already been released, covered, and remixed, and a fuck ton new and original songs unimaginable. The soundtrack consists of 111,750,000,000 songs, covers by various artists and in other soundfonts, and remixes. It is so gigantic and incomprehensible, it makes the entire soundtracks of games like ''Super Smash Bros. Ultimate'' and ''Fortnite'' look like amateurs. Much like many modern games, music can be collected as a collectable throughout the game and its story via various methods, and listened to in the game using the music menu. Similar to the ''Grand Theft Auto'' games, various songs appear in the radio when players drive any form of vehicle that has a radio built in.</center> | ||
{| class="rosewood sortable" width="97%" align="center" border="1" cellpadding="1" cellspacing="1" style="text=align; background-color: #002147; border: 01px solid #002147; color:white; border-radius:0px; text-align:center;" " | {| class="rosewood sortable" width="97%" align="center" border="1" cellpadding="1" cellspacing="1" style="text=align; background-color: #002147; border: 01px solid #002147; color:white; border-radius:0px; text-align:center;" " | ||
|- style="background-color: #6050DC; color: white" | |- style="background-color: #6050DC; color: white" | ||
! width="03%" |Track Number | |||
! width="25%" |Title | ! width="25%" |Title | ||
! width=" | ! width="40%" |Song | ||
! width="10%" | Composition | ! width="10%" |Composition | ||
! width="15%" |Source | ! width="15%" |Source | ||
! width="15%" |Artist(s) | ! width="15%" |Artist(s) | ||
! width="03%" |Duration | ! width="03%" |Duration | ||
|- | |- | ||
|1 | |||
|โช '''Let's Begin''' | |||
|[[File:Let's Begin! (Faithful Cover) MOTHER 3.mp3]] | |||
|Cover | |||
|''Mother 3'' | |||
|Shogo Sakai | |||
|01:15 | |||
|- | |||
|7 | |||
|โช '''Strawberry Fields Forever''' | |||
|[[File:Strawberry Fields Forever.mp3]] | |||
|Library | |||
|''Magical Mystery Tour'' | |||
|The Beatles | |||
|04:07 | |||
|- | |||
| | |||
|โช '''Night on Bald Mountain''' | |โช '''Night on Bald Mountain''' | ||
|[[File:Mussorgsky - Night on Bald Mountain (Ocarina of Time Soundfont).mp3]] | |[[File:Mussorgsky - Night on Bald Mountain (Ocarina of Time Soundfont).mp3]] | ||
|Cover | |Cover | ||
|''Night on Bald Mountain'' | |''Night on Bald Mountain'' | ||
|Modest Mussorgsky | |Modest Mussorgsky | ||
|10:08 | |10:08 | ||
|- | |- | ||
| | |||
|โช '''The Chain''' | |โช '''The Chain''' | ||
|[[File:Fleetwood Mac - The Chain.mp3]] | |[[File:Fleetwood Mac - The Chain.mp3]] | ||
|Library | |Library | ||
|''Rumors'' | |''Rumors'' | ||
|Fleetwood Mac | |Fleetwood Mac | ||
|04:31 | |04:31 | ||
|- | |- | ||
| | |||
|โช '''The Chain''' | |โช '''The Chain''' | ||
|[[File:Fleetwood Mac - The Chain (64 Soundfont).wav]] | |[[File:Fleetwood Mac - The Chain (64 Soundfont).wav]] | ||
|Cover | |Cover | ||
|''Rumors'' | |''Rumors'' | ||
|Fleetwood Mac | |Fleetwood Mac | ||
|03:36 | |03:36 | ||
|- | |- | ||
| | |||
|โช '''A Horse with no Name''' | |โช '''A Horse with no Name''' | ||
|[[File:America - A Horse With No Name (Nintendo 64 Soundfont).wav]] | |[[File:America - A Horse With No Name (Nintendo 64 Soundfont).wav]] | ||
|Cover | |Cover | ||
|''America'' | |''America'' | ||
|America | |||
|America ย | |||
|04:10 | |04:10 | ||
|- | |- | ||
| | |||
|โช '''Praya Dubia''' | |โช '''Praya Dubia''' | ||
|[[File:Super Jangle 64 OST - Praya Dubia (Underwater Theme).mp3]] | |[[File:Super Jangle 64 OST - Praya Dubia (Underwater Theme).mp3]] | ||
| Original | |Original | ||
|Super Jangle 64 | |Super Jangle 64 | ||
|Ozzlo Ozzelo | |Ozzlo Ozzelo | ||
|03:42 | |03:42 | ||
|- | |- | ||
| | |||
|โช '''The Save-Ums!''' | |โช '''The Save-Ums!''' | ||
|[[File:The Save-Ums! (64bit).wav]] | |[[File:The Save-Ums! (64bit).wav]] | ||
|Cover ย | |Cover | ||
|''The Save-Ums!'' | |''The Save-Ums!'' | ||
|Will Anderson | |Will Anderson | ||
|00:46 | |00:46 | ||
|- | |- | ||
| | |||
|โช '''Everlong''' | |โช '''Everlong''' | ||
|[[File:(64bit) Everlong.mp3]] | |[[File:(64bit) Everlong.mp3]] | ||
|Cover | |Cover | ||
|''The Colour and the Shape'' | |''The Colour and the Shape'' | ||
|Foo Fighters | |Foo Fighters | ||
|04:16 | |04:16 | ||
|- | |- | ||
| | |||
|โช '''Iris''' | |โช '''Iris''' | ||
|[[File:(64bit) Iris.mp3|loop]] | |[[File:(64bit) Iris.mp3|loop]] | ||
| Cover | |Cover | ||
|''City of Angels'' | |''City of Angels'' | ||
|Goo Goo Dolls | |Goo Goo Dolls | ||
|04:37 | |04:37 | ||
|- | |- | ||
| | |||
|โช '''Complicated''' | |โช '''Complicated''' | ||
|[[File:(64bit) Complicated.mp3]] | |[[File:(64bit) Complicated.mp3]] | ||
|Cover | |Cover | ||
|''Let Go'' | |''Let Go'' | ||
|Avril Lavigne | |||
|Avril Lavigne ย | |||
|04:03 | |04:03 | ||
|- | |||
|111,749,999,999 | |||
|โช '''Don't Stop Me Now''' | |||
|[[File:Don't Stop Me Now.mp3]] | |||
|Library | |||
|''Jazz'' | |||
|Queen | |||
|03:29 | |||
|- | |||
|111,750,000,000 | |||
|โช '''Memory of Life''' | |||
|[[File:Memory of Life - Mother 3i Ver.mp3]] | |||
|Cover | |||
|''Mother 3i'' | |||
|Shogo Sakai | |||
|03:30 | |||
|- | |- | ||
|} | |} | ||
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<big><u>'''Controversies'''</u></big><br> | <big><u>'''Controversies'''</u></big><br> | ||
Many far right <s>grifters</s> gamers are angry at the game for adding non binary characters and other "woke" shit (similar to the ''Persona PP'' situation.) They also complained that it was "forcing diversity" and that the "woke" shit "doesn't fit with the world" or some shit like that, even though it's the entire fucking Omniverse and they just want it to fit their stupid, hypocritically bigoted ideology. | Many far right <s>grifters</s> gamers are angry at the game for adding non binary characters and other "woke" shit (similar to the ''Persona PP'' situation.) They also complained that it was "forcing diversity" and that the "woke" shit "doesn't fit with the world" or some shit like that, even though it's the entire fucking Omniverse and they just want it to fit their stupid, hypocritically bigoted ideology. | ||
Despite having a fully complete Japanese translation that is widely beloved by millions of Japanese people, due to including infamous Japanese war criminal and director of Unit 731 [[wikipedia:Shirล_Ishii|Shirล Ishii]] as a villain throughout the later Nodes (such as 4, 5, 6 and 7), the game was never released in Japan due to the government desperately not wanting to admit their heinous crimes against humanity during WW2. The Japanese translation is able to the downloaded for free on the internet and is the only free version of the game. | |||
<big><u>'''Critical Reception'''</u></big> | <big><u>'''Critical Reception'''</u></big> | ||
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{{Quote|Super Jangle 64 is the '''greatest''' video game ever made and a beautiful love letter to the art of storytelling. It challenges you on an emotional level with it's most soulcrushing moments, while also delivering amazing expansions to almost every piece of media involved. It's got laugh-out-loud humor, a gripping story that's both heartbreaking, funny, weird, mythological, thought-provoking, heartwarming, and many other adjectives to describe a great story. Overall, this game gets an [highest number in the entire Omniverse]/10. By the time you finish this absolutely massive game with hundreds, if not thousands of hours of content, you'll giggle and cry like a baby, smile seeing all your favourite characters together, and have so much fun that you'll never want to lay your eyes off your screen for the next 70 years.|[[File:Influxator.gif|link=]]}} | {{Quote|Super Jangle 64 is the '''greatest''' video game ever made and a beautiful love letter to the art of storytelling. It challenges you on an emotional level with it's most soulcrushing moments, while also delivering amazing expansions to almost every piece of media involved. It's got laugh-out-loud humor, a gripping story that's both heartbreaking, funny, weird, mythological, thought-provoking, heartwarming, and many other adjectives to describe a great story. Overall, this game gets an [highest number in the entire Omniverse]/10. By the time you finish this absolutely massive game with hundreds, if not thousands of hours of content, you'll giggle and cry like a baby, smile seeing all your favourite characters together, and have so much fun that you'll never want to lay your eyes off your screen for the next 70 years.|[[File:Influxator.gif|link=]]}} | ||
===<big>Trivia</big>=== | ===<big>Trivia</big>=== | ||
* The game is rated Utter Oblivion+ by the ESRB. | *The game is rated Utter Oblivion+ by the ESRB. | ||
* In this game, Omnisim <small>A.K.A.</small> God from ''Archono Database'' is voiced by Eddie Murphy. | *In this game, Omnisim <small>A.K.A.</small> God from ''Archono Database'' is voiced by Eddie Murphy. | ||
* Despite dying in 1993, [[wikipedia:Vincent_Price|Vincent Price]] somehow recorded every single on of his lines for [[Cecil Turtle]]. They were able to get this by โโโโ โโ โโโ โโโโ โโ โโโ โโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโ. | *Despite dying in 1993, [[wikipedia:Vincent_Price|Vincent Price]] somehow recorded every single on of his lines for [[Cecil Turtle]]. They were able to get this by โโโโ โโ โโโ โโโโ โโ โโโ โโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโโโโโ โโ โโโ โโโโ โโ โโโ. | ||
* When the game releases for digital download on consoles, all of the consoles' servers will crash. | *When the game releases for digital download on consoles, all of the consoles' servers will crash. | ||
*Although officially Super Jangle 64, the game is known colloquially by various titles from fans such as ''Zack Snyder's CrรถsS;OVEr'', ''Super Jangle 64: Fall of the Millennium King'' , ''Pooh's Adventures of the Omniverse'': ''what will you do at the end of the world? are you busy? will you save us? may i see you, once again?'', ''We Lost: The End of Pooh's Adventures'', ''Pooh's Adventures: The End of Omniversangelion'', ''Legends of the Multi-Universe: Into the Greater Omniverse'', ''Legends of the Multi-Universe: Across the Greater Omniverse'', ''Legends of the Multi-Universe: Beyond the CisVerse, The Great Crossover Divide โ'', ''The Great Crossover Divide 2: Electric Boogaloo Uncut'', etc. ย | *Although officially Super Jangle 64, the game is known colloquially by various titles from fans such as ''Zack Snyder's CrรถsS;OVEr'', ''Super Jangle 64: Fall of the Millennium King'' , ''Pooh's Adventures of the Omniverse'': ''what will you do at the end of the world? are you busy? will you save us? may i see you, once again?'', ''We Lost: The End of Pooh's Adventures'', ''Pooh's Adventures: The End of Omniversangelion'', ''Legends of the Multi-Universe: Into the Greater Omniverse'', ''Legends of the Multi-Universe: Across the Greater Omniverse'', ''Legends of the Multi-Universe: Beyond the CisVerse, The Great Crossover Divide โ'', ''The Great Crossover Divide 2: Electric Boogaloo Uncut'', etc. ย | ||
**Despite the name ''Super Jangle 64'', it is neither a Nintendo 64 game nor is it remotely like ''Super Mario 64'' lmao. | **Despite the name ''Super Jangle 64'', it is neither a Nintendo 64 game nor is it remotely like ''Super Mario 64'' lmao. | ||
** Yideenia108 though this game was too ambitious and ๐ฏ๐ป๐ฎ๐ช๐ด๐ (what did he expect) so he deemed it as a joke game, even though it's the true finale that we all know and love to the entire ''Great Crossover Divide'' franchise | **Yideenia108 though this game was too ambitious and ๐ฏ๐ป๐ฎ๐ช๐ด๐ (what did he expect) so he deemed it as a joke game, even though it's the true finale that we all know and love to the entire ''Great Crossover Divide'' franchise. | ||
[[File:Superjangle64.webp|thumb|right|alt=This is what it looks like if you unlock the secret code.|176x176px|This is what it looks like if you unlock the secret code.]] | [[File:Superjangle64.webp|thumb|right|alt=This is what it looks like if you unlock the secret code.|176x176px|This is what it looks like if you unlock the secret code.]] | ||
*If you type in "FUCK OFF BIN LADEN" in the code settings, you will unlock a sexy logo for the homescreen that showcases the original name that Super Jangle 64 was known as during development in 1999. | *If you type in "FUCK OFF BIN LADEN" in the code settings, you will unlock a sexy logo for the homescreen that showcases the original name that Super Jangle 64 was known as during development in 1999. | ||
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*[[File:โ.wav]] | *[[File:โ.wav]] | ||
[[Category:Beyond all categories]] | [[Category:Beyond all categories]] | ||
[[Category:Games]] | |||
[[Category:Best Game of all time]] | |||
[[Category:Video Games]] | |||
Latest revision as of 17:25, 29 October 2026



