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Category:Super Jangle 64: Difference between revisions
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Since ''Super Jangle 64'' is the longest story and narrative ever written, it will be completely impossible to actually explain and write the entire story on this page, or on any website ever. The game is so massive and long, that no one can even provide a list of the amount of chapters or acts in the game since the ''Super Jangle 64'' contains over an utter oblivion amount of chapters (the exact number is so fucking massive that no form of technology ever created can even write the entire number down so instead, this wiki just uses fancy sounding shit like "utter oblivion" to get the point across.) The best way to actually layout the plot and structure of this game in the most comprehensible manner possible for mere mortals like you all is to divide and categorize the game's plot into specific sections known as "Nodes." Nodes basically act like ultra-mega-hyper-etc. chapters/acts/sagas within the game itself. Each Node is around 999999999999999999999999999999999999999999999999999999<sup>999999</sup> chapters long. Since the game is currently in development and will not be fully released until far future, many aspects regarding the game's structure, plot, and detail about the Nodes is always suspected to change. | Since ''Super Jangle 64'' is the longest story and narrative ever written, it will be completely impossible to actually explain and write the entire story on this page, or on any website ever. The game is so massive and long, that no one can even provide a list of the amount of chapters or acts in the game since the ''Super Jangle 64'' contains over an utter oblivion amount of chapters (the exact number is so fucking massive that no form of technology ever created can even write the entire number down so instead, this wiki just uses fancy sounding shit like "utter oblivion" to get the point across.) The best way to actually layout the plot and structure of this game in the most comprehensible manner possible for mere mortals like you all is to divide and categorize the game's plot into specific sections known as "Nodes." Nodes basically act like ultra-mega-hyper-etc. chapters/acts/sagas within the game itself. Each Node is around 999999999999999999999999999999999999999999999999999999<sup>999999</sup> chapters long. Since the game is currently in development and will not be fully released until far future, many aspects regarding the game's structure, plot, and detail about the Nodes is always suspected to change. | ||
So far, ''Super Jangle 64'' contains three confirmed Nodes but the developers are thinking that it may be fully seven in total to match both ''Mother 3''<nowiki/>'s, ''Homestuck'''s and ''Deltarune''<nowiki/>'s chapter amount (although Mother 3 has officially eight chapters, chapter six is fully none-playable and extremely fucking quick so it doesn't count. Same could be said about Act 7 of Homestuck since it's just a single video and some 3 otuer pages.) Furthermore, since the game also acts as a huge parody and homage to ''Mother 3'' and ''Deltarune'', the chapter amount is also thematically significant to ''Super Jangle 64''<nowiki/>'s overarching story. Specifically with ''Mother 3''<nowiki/>'s inspirations, the story of ''Super Jangle 64'' is ultimately based around ''Mother 3''<nowiki/>'s structure. For example, in ''Mother 3'', chapters one through three are all about multiple perspectives and act as the first part of the entire game with it being about an ensemble cast of characters throughout the setting with their own personal journeys. Ultimately, the setting of the Nowhere Islands is the true "main character" of ''Mother 3''<nowiki/>'s chapters one to three as it's all about how the setting changes throughout the three chapters and how each character copes and handles with such changes. This is the exact same thing that happens in ''Super Jangle 64'', with Nodes 1 - 3 being about the Omniverse itself and how all fictional characters cope and handle with all the crazy shit that happens from the beginning of the game to the end of Node 3. Afterwards, just like how chapter four of ''Mother 3'' finally introduces Lucas as the main character and it focuses on a more singular perspective, the same goes with ''Super Jangle 64''. In Node 4, 75% of all fictional characters are fucking dead at that point and it all leads to Jangle to end what all the other fictional characters beforehand started since Node 1. Basically, only Node 1 - 3 are true crossovers with over 999,999,999,999,999,999,999,999,999,999,999+ playable characters, while every Node afterwards focuses mostly on original characters with like only some playable characters. | So far, ''Super Jangle 64'' contains three confirmed Nodes but the developers are thinking that it may be fully seven in total to match both ''Mother 3''<nowiki/>'s, ''Homestuck'''s and ''Deltarune''<nowiki/>'s chapter amount (although Mother 3 has officially eight chapters, chapter six is fully none-playable and extremely fucking quick so it doesn't count. Same could be said about Act 7 of Homestuck since it's just a single video and some 3 otuer pages.) Furthermore, since the game also acts as a huge parody and homage to ''Mother 3'' and ''Deltarune'', the chapter amount is also thematically significant to ''Super Jangle 64''<nowiki/>'s overarching story. Specifically with ''Mother 3''<nowiki/>'s inspirations, the story of ''Super Jangle 64'' is ultimately based around ''Mother 3''<nowiki/>'s structure. For example, in ''Mother 3'', chapters one through three are all about multiple perspectives and act as the first part of the entire game with it being about an ensemble cast of characters throughout the setting with their own personal journeys. Ultimately, the setting of the Nowhere Islands is the true "main character" of ''Mother 3''<nowiki/>'s chapters one to three as it's all about how the setting changes throughout the three chapters and how each character copes and handles with such changes. This is the exact same thing that happens in ''Super Jangle 64'', with Nodes 1 - 3 being about the Omniverse itself and how all fictional characters cope and handle with all the crazy shit that happens from the beginning of the game to the end of Node 3. Afterwards, just like how chapter four of ''Mother 3'' finally introduces Lucas as the main character and it focuses on a more singular perspective, the same goes with ''Super Jangle 64''. In Node 4, 75% of all fictional characters are fucking dead at that point and it all leads to Jangle to end what all the other fictional characters beforehand started since Node 1. Basically, only Node 1 - 3 are true crossovers with over 999,999,999,999,999,999,999,999,999,999,999+ playable characters, while every Node afterwards focuses mostly on original characters with like only some playable characters. | ||
As the game is the largest crossover EVER, ''Super Jangle 64'' is also a "retelling" of all fiction starting off in the 2000s. Basically, if you want to know the plot and story structure of SU, you simply just have to know the "[[Omniverse/Omnichronology|Omnichronology of the Omniverse]]" after Emanation ❷; with the game specifically starting with Emanation ❸. As a whole, each Node is simply just the playable version of each Emanation post-Emanation ❷. As such, the story structure and plot outline of ''Super Jangle 64'' goes like: | As the game is the largest crossover EVER, ''Super Jangle 64'' is also a "retelling" of all fiction starting off in the 2000s. Basically, if you want to know the plot and story structure of SU, you simply just have to know the "[[Omniverse/Omnichronology|Omnichronology of the Omniverse]]" after Emanation ❷; with the game specifically starting with Emanation ❸. As a whole, each Node is simply just the playable version of each Emanation post-Emanation ❷. As such, the story structure and plot outline of ''Super Jangle 64'' goes like: | ||
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File:Images1788559103213-xk22i40gxjl.jpg|A conversation with [[|{{color|magenta|<u>⠀</u>}}]]. | File:Images1788559103213-xk22i40gxjl.jpg|A conversation with [[|{{color|magenta|<u>⠀</u>}}]]. | ||
File:84sAzYlHSGS.jpg|A mysterious boss fight. | File:84sAzYlHSGS.jpg|A mysterious boss fight. | ||
File:8jl4ikd33orf1.jpg|An ominous cutscene of the Millennium King: Cecil Turtle, standing in the dark and stormy night as he views the vile and horrific | File:8jl4ikd33orf1.jpg|An ominous cutscene of the Millennium King: Cecil Turtle, standing in the dark and stormy night as he views the vile and horrific genocidal rape he just committed. | ||
</gallery> | </gallery> | ||
===<big>Reception and Legacy</big>=== | ===<big>Reception and Legacy</big>=== | ||
Revision as of 10:07, 24 October 2026
Pages in category "Super Jangle 64"
The following 12 pages are in this category, out of 12 total.


