Wintale: Difference between revisions

From The Skullgirls Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(32 intermediate revisions by 4 users not shown)
Line 1: Line 1:
__NOEDITSECTION__
{{Stub}}
{{Stub}}
----
----'''Since this game is a fangame and an expansion of ''Undertale'', this page assumes you know everything about the game, and as such, spoilers ahead.'''{{Game|developer=Windows 108|publisher=Windows 108|composer=Windows 108|artist=Windows 108|engine=GameMaker Studio|platforms=PC|released=Any day except today|genre=Role-playing|modes=Single-player|designer=Windows 108|image=[[File:Wintale logo.png|300px]]}}
'''''Wintale''''' is a roleplaying game developed by Windows 108, serving as a parody of ''Undertale'' (no shit, sherlock) with a slight pinch of the ''Omniverse Saga'' in it. The demo was originally showcased in a live stream before being released a few weeks later.
'''''Wintale''''' is a roleplaying video game developed and self-published by Canadian screwball Windows 108, serving as a parody of ''Undertale'' (no shit, sherlock) with a slight pinch of the ''Omniverse Saga'' in it. The demo was originally showcased in a live stream before being released a few weeks later.
 
The game got a Midquel a few months later called '''''[[Victale]],''''' and an even midder AU called '''''[[Super Jangle 64]] 70 years later.'''''


==Description==
==Description==
The demo, known as "WinTale", consists of only one of the many main areas. You play as SpongeBob SquarePants.
The demo, known as "WinTale", consists of only one of the many main areas. You play as SpongeBob SquarePants. The demo begins when SpongeBob lands in Taksukakatoo, and it ends after Foo's encounter and Angela's judgement. It is notably less detailed and more buggy than the full game.
 
=== Enrique Mode ===
Named after the horrifying deity and omniversal punching bag himself, this route is also known as "Hard Mode". The following differences contain:
 
* Different and more difficult enemies that replace the enemies from other routes, such as Kermit the Frog now being Kermit the God.
* It's harder to flee a battle.
* In the room with the switches, none that are visible can be pressed and the labels wore away. There is a secret switch, however, that's camouflaging in the walls.
* Only three Cheesy Poofs can be taken instead of four.
* Foo's boss fight now borrows attacks from Bean Khan's boss fight and she has more ATK.
* Dragon and Shimmer's introduction is different, as Shimmer has nerves of steel in this hellish world when Dragon dares SpongeBob to scare her. This results in a few more fails at scaring before the cutscene continues as usual.
* Woody can be found and gives SpongeBob a scarf that increases his health from 20 to 25 on an NPC route.
* After Shimmer is spared, Goofy shows up and announces the end of Enrique Mode, and the rest of the game is inaccessible.
* If Shimmer is struck down, she stops dying when Goofy shows up.
* When the game is reset, the name of the player can be changed to avoid being stuck in hard mode forever.


==Easter Eggs==
==Easter Eggs==
Line 11: Line 28:


* One room features a massive floating eyeball that can't be interacted with. Attempting to leave the room crashes the game.
* One room features a massive floating eyeball that can't be interacted with. Attempting to leave the room crashes the game.
=== Naming Easter Eggs ===
==== Forbidden ====
{| class="wikitable"
|+
!Name
!Response
|-
|(blank)
|''"You are going to choose a name."'' (unused)
|-
|[[Kawasaki, Cago, Krico and Estriper|Kawasaki]]
|''"Fuck. You."''
|-
|[[Bean Khan|Bean]]
|''"..."''
|-
|[[Angela Anaconda|Angela]]
|''"You're going to be sold at a cannibal restaurant!"''
|-
|[[𝓚𝓪-𝓒𝓱𝓾𝓷𝓰|Dragon]]
|''"This name is MINE."''
|-
|Shimmer
|''"Absolutely not."''
|-
|Foo
|''"Foo think you think of own name."''
|-
|Wario
|"WAHH! Get your OWN stinkin' name!"
|-
|[[Leafey]]
|"CHOOSEYOUROWNNAMECHOOSEYOUROWNNAMECHOOSEYOUROWNNAME"
|-
|[[Pickle Peen|Peen]]
|The game restarts when the last letter is input.
|}
==== Allowed ====
{| class="wikitable"
|+
!Name
!Response
|-
|[[Enrique]]
|''"WARNING: This name causes you to be the Omniverse's punching bag. Proceed with caution."'' This name also activates hard mode.
|-
|Murder
|''"What kind of name is that? Whatever."''
|-
|Mercy
|''"What kind of name is that? Whatever."''
|-
|AAAAAA
|''"What kind of name is that? Whatever."''
|-
|(A single letter)
|''"What are you, speedrunning the game?"''
|-
|Merg
|''"This name is for super players only. Proceed with caution."'' This name makes your HP always set to 1 for the entire run, as a nod to Merg's no-hit runs.
|-
|[[Sans]]
|''"This name is for super players only. Proceed with caution."'' This name has the same effect as Merg, as a nod to the belief Sans has 1 HP.
|-
|[[Cecil Turtle|Cecil]]
|''"This name is for super players only. Proceed with caution."'' This name also activates the True Omnicide Route.
|-
|Sponge
|''"Har har, very funny."''
|-
|(A swear word)
|''"Har har, very funny."''
|-
|Patrick
|''"That doesn't seem quite right. Oh well."''
|-
|Eugene
|''"That doesn't seem quite right. Oh well."''
|-
|[[Garfield]]
|''"Oh, you have my name as well? That's fine."''
|-
|[[Jangle]]
|''"Feels like a [[Super Jangle 64|familiar]] name."''
|-
|[[Martlet]]
|''"Feels like a [[Victale|familiar]] name."''
|-
|[[FUCK YOU NANETTE MANOIR|Nanette]]
|''"It's your funeral."'' This name also activates alternative hard mode. (see Trivia)
|}


=== Taksukakatoo===
=== Taksukakatoo===
Line 26: Line 137:
* [[Enrique]]
* [[Enrique]]
** As the Jerry of the game, Enrique has no attacks whatsoever and is hated by others if he appears with them in an encounter.
** As the Jerry of the game, Enrique has no attacks whatsoever and is hated by others if he appears with them in an encounter.
*** He can be ditched, resulting in you and the others in the fight celebrating his disappearance.
**** However, he returns after two or three turns.
**** If everyone else is spared while Enrique is ditched, the battle will still end.
** Enrique surprisingly has high defense <small>(but obviously not as strong as in the Omniverse Saga!)</small> and is hard to kill as a result. Due to this, he often takes around nine hits to kill.
** Enrique is always seen slowly licking an ice cream cone for some reason when he is encountered.
** If the player has high enough ATK, Enrique can immediately be spared.
** Sparing Enrique doesn't abort the Freaky route, as if even the player thinks Enrique is obnoxious and/or just wants to see him suffer with everyone else dead.
*** The same cannot be said about the inversion, as killing Enrique still switches the route from NPC to Neutral.


==== Taksukakatoo ====
==== Taksukakatoo ====


* [[Leafey]]
* [[Jazzi]]
===== Neutral =====
* Kermit the Frog
* Kermit the Frog
* [[The Dark lord]]
* [[The Dark lord]]
* [[Shpak Romanov]]
* [[Shpak Romanov]]
* Larry the Cucumber
* Larry the Cucumber
** In the demo, Larry can only be spared if his health is lowered. If he is eaten, this is considered a kill and SpongeBob will gain EXP. However, this isn't considered a kill in the full game.
* [[Crash]]
* [[Crash]]
* [[Brian Greene]]
* [[Brian Greene]]
===== Enrique Mode =====
* Kermit the God
* Carter NEO
* Annilihator Greene
* Extra Freaky Shpak
* Larry the Durian
* Ultra Crash


=== Mini-Bosses ===
=== Mini-Bosses ===


* [[Garfield]]
==== Neutral ====
** On a No Mercy route, if the kill counter is exhausted before fighting Garfield, he will not be seen for the remainder of the run.
* [[Garfield]] <small>(average time to beat: less than a minute, or 34 seconds)</small>
** On a Freaky route, if the kill counter is exhausted before fighting Garfield, he will not be seen for the remainder of the run.
** Enrique Mode never alters Garfield's difficulty, being the only encounter to do so. It's even acknowledged in his stats, stating "he was too lazy to get the memo".
*[[Peg Leg Pete]] <small>(average time to beat: 6 minutes)</small>
**He can be found in Taksukakatoo's sewers if the player chooses to go there. He is required to be beaten if one wants to explore all of the game as he holds the keys to the Kaka City subarea.
 
==== Enrique Mode ====
 
* Fantasy Kermit <small>(average time to beat: 2 and a half minutes)</small>


=== Boss Fights ===
=== Boss Fights ===


==== Neutral ====
==== Neutral ====
* Foo
* Foo <small>(average time to beat: 2 and a half minutes on Neutral, 40 seconds on Freaky)</small>


== Endings ==
== Endings ==
Line 51: Line 192:
The demo version of the game ends upon SpongeBob leaving Taksukakatoo. Different audio and visuals will accompany the game's logo on the credits screen depending on what route was taken:
The demo version of the game ends upon SpongeBob leaving Taksukakatoo. Different audio and visuals will accompany the game's logo on the credits screen depending on what route was taken:


==== No Kills ====
==== NPC ====
A dialogue exchange between Dragon and Shimmer occurs, and the latter asks the player to make sure that they one day see the former's flying skills (by playing the full version).
A dialogue exchange between Dragon and Shimmer occurs, and the latter asks the player to make sure that they one day see the former's flying skills (by playing the full version).


Line 57: Line 198:
A credits screen is shown, but there's nothing of interest.
A credits screen is shown, but there's nothing of interest.


==== No Mercy ====
==== Freaky ====
Rather than the actual credits, red text that reads, "{{Color|red|We've got more calls to make.}}" will display.
Rather than the actual credits, red text that reads, "{{Color|red|We've got more calls to make.}}" will display.
== Achievements ==
{| class="wikitable"
|+
!Rank
!Name
!Requirement
|-
|Bronze
|One Item
|Get one item.
|-
|Bronze
|Two Items
|Get two items.
|-
|Bronze
|???????
|Get three items.
|-
|Bronze
|I Don't Know LOL
|Get four items.
|-
|Bronze
|Tasukakatoo
|Enter Tasukakatoo.
|-
|Bronze
|Get Out of the House
|Finish Garfield's boss fight.
|-
|Bronze
|Bug Off
|Arrive in Sunny Patch.
|-
|Bronze
|
|
|}
==Gallery==
<gallery mode="nolines" widths="299" heights="200">
File:Game crash.png|A game crash that usually appears if a game-crashing bug happens. This is scripted to always happen in Dragon's boss fight when he's attacked at the end of his second phase. This is also scripted to happen during the fake intro before the Omega Angela fight.
File:Omega Angela Anaconda.png|The final boss of the Neutral run in the full game.
</gallery>


== Trivia ==
== Trivia ==


=== General/Miscellaneous ===
* When Wintale released for digital download on consoles, all of the consoles' servers crashed.
* There are a few differences between ''Wintale'' and the original ''Undertale''.
* There are a few differences between ''Wintale'' and the original ''Undertale''.
** Hard Mode is expanded upon.
** Borders can be enabled on all platforms. While ''Undertale'' had this as well, it was only for the console versions.
** Borders can be enabled on all platforms. While ''Undertale'' had this as well, it was only for the console versions.
** Pressing the ESC key brings up a pause menu, where the settings can be changed quickly. This can also be used to exit to the main menu or close the game.
** Pressing the ESC key brings up a pause menu, where the settings can be changed quickly. This can also be used to exit to the main menu or close the game.
Line 68: Line 258:
** All fights now have backgrounds of where the fight is happening. Some boss fights may not follow this and have their own unique background instead.
** All fights now have backgrounds of where the fight is happening. Some boss fights may not follow this and have their own unique background instead.
** SpongeBob's icon can be seen to the left side of his name in fights.
** SpongeBob's icon can be seen to the left side of his name in fights.
** If the first Kermit <small>(as in, the one Foo scares away)</small> is killed, Foo will get mad at you for doing this.
** Every time SpongeBob dies, in addition to his soul breaking as usual, an animation where he has a heart attack and collapses will play. After this happens, Angela is shown in the background.
** Every time SpongeBob dies, in addition to his soul breaking as usual, an animation where he has a heart attack and collapses will play. After this happens, Angela is shown in the background.
** After Foo gives the player a cell phone, she will also teach them the ability to run using "X". This is planned to be disabled in some sections of the full game to avoid making things too easy.
** After Foo gives the player a cell phone, she will also teach them the ability to run using "X". This is planned to be disabled in some sections of the full game to avoid making things too easy.
** Armor can be seen on SpongeBob in the overworld.
** Armor can be seen on SpongeBob in the overworld.
** A jingle plays when the No Mercy route's requirements are met. When this happens, SpongeBob's eyes will be covered by a shadow and will permanently have his tongue out while his clothes and face are covered with blood.
** A jingle plays when the Freaky route's requirements are met. When this happens, SpongeBob's eyes will be covered by a shadow and will permanently have his tongue out while his clothes and face are covered with blood.
*** A different jingle plays when the route is aborted. Likewise, SpongeBob's appearance returns to normal.
*** A different jingle plays when the route is aborted. Likewise, SpongeBob's appearance returns to normal.
** Luigi can be found in Taksukakatoo and will tell the player how much fun they're having by bringing up a percentage with the number of the FUN value as opposed to this never being mentioned at all in the game itself.
** Luigi can be found in Taksukakatoo and will tell the player how much fun they're having by bringing up a percentage with the number of the FUN value as opposed to this never being mentioned at all in the game itself.
** While falling is the same, sometimes a spinning animation can be seen when it happens.
*The demo has some notable differences from the full game as well:
**Sparing injured enemies has SpongeBob gain EXP, where this can only be done by killing them. As Dragon would later explain, EXP stands for "execution points", so in hindsight it wouldn't make sense to earn any without killing anything.
**There is a Korean translation for the demo but not the full game for some reason.
**The "name the player" easter eggs are absent, with the exception of the name "Enrique" which activates hard mode for obvious reasons.
**The spare text is always white in the demo. This only happens in Enrique Mode in the full game, but asking Homer Simpson can turn the spare text pink.
**On the topic of Homer, neither he, Gollum, or Jack Sparrow can be found in the room after Garfield's fight. The ant-sized Kermit is also absent.
***Additionally, on Enrique Mode, the Fantasy Kermit mini-boss can't be encountered due to the ant-sized Kermit being completely absent.
**The encounter rate is higher in the demo.
**Pressing "C" when the "!" encounter icon appears prevents the encounter from happening.
**You have to attack Foo twice rather than just once on the Freaky route.
*This game features the hardest boss in video game history, that being Dragon, who is stated to be outrageously impossible by many players and described as taking eternities to defeat. On average, it'd take Utter Oblivion hours to finally defeat him.
**Ironically, this is much shorter if not counting deaths. But you have to be REALLY skilled at this game.
=== Story ===
==== Taksukakatoo ====
*If the player names themselves "Nanette", Angela breaks down mid-introduction and immediately kills the player before Foo can even do anything.
**Trying to come back after getting a game over causes the game to crash since you meet Angela before reaching the first save point.
*When pressing the switches, there are a few planks over a hole beneath one of the switches, as a nod to ''Victale''.

Latest revision as of 08:29, 5 November 2026

margin-right=20px

More... MORE! MOAR!!!

This article isn't Nikocado Avocado sized enough (Update 2024, that aged like milk).

Please add more letters with meaning.

Moar Krabs.png



Since this game is a fangame and an expansion of Undertale, this page assumes you know everything about the game, and as such, spoilers ahead.

Wintale
Wintale logo.png
Developer(s) Windows 108
Publisher(s) Windows 108
Designer(s) Windows 108
Artist(s) Windows 108
Composer(s) Windows 108
Platform(s) PC
Genre(s) Role-playing
Engine GameMaker Studio
Release Date(s) Any day except today
Mode(s) Single-player

Wintale is a roleplaying video game developed and self-published by Canadian screwball Windows 108, serving as a parody of Undertale (no shit, sherlock) with a slight pinch of the Omniverse Saga in it. The demo was originally showcased in a live stream before being released a few weeks later.

The game got a Midquel a few months later called Victale, and an even midder AU called Super Jangle 64 70 years later.

Description

The demo, known as "WinTale", consists of only one of the many main areas. You play as SpongeBob SquarePants. The demo begins when SpongeBob lands in Taksukakatoo, and it ends after Foo's encounter and Angela's judgement. It is notably less detailed and more buggy than the full game.

Enrique Mode

Named after the horrifying deity and omniversal punching bag himself, this route is also known as "Hard Mode". The following differences contain:

  • Different and more difficult enemies that replace the enemies from other routes, such as Kermit the Frog now being Kermit the God.
  • It's harder to flee a battle.
  • In the room with the switches, none that are visible can be pressed and the labels wore away. There is a secret switch, however, that's camouflaging in the walls.
  • Only three Cheesy Poofs can be taken instead of four.
  • Foo's boss fight now borrows attacks from Bean Khan's boss fight and she has more ATK.
  • Dragon and Shimmer's introduction is different, as Shimmer has nerves of steel in this hellish world when Dragon dares SpongeBob to scare her. This results in a few more fails at scaring before the cutscene continues as usual.
  • Woody can be found and gives SpongeBob a scarf that increases his health from 20 to 25 on an NPC route.
  • After Shimmer is spared, Goofy shows up and announces the end of Enrique Mode, and the rest of the game is inaccessible.
  • If Shimmer is struck down, she stops dying when Goofy shows up.
  • When the game is reset, the name of the player can be changed to avoid being stuck in hard mode forever.

Easter Eggs

Debug-Exclusive

  • One room features a massive floating eyeball that can't be interacted with. Attempting to leave the room crashes the game.

Naming Easter Eggs

Forbidden

Name Response
(blank) "You are going to choose a name." (unused)
Kawasaki "Fuck. You."
Bean "..."
Angela "You're going to be sold at a cannibal restaurant!"
Dragon "This name is MINE."
Shimmer "Absolutely not."
Foo "Foo think you think of own name."
Wario "WAHH! Get your OWN stinkin' name!"
Leafey "CHOOSEYOUROWNNAMECHOOSEYOUROWNNAMECHOOSEYOUROWNNAME"
Peen The game restarts when the last letter is input.

Allowed

Name Response
Enrique! "WARNING: This name causes you to be the Omniverse's punching bag. Proceed with caution." This name also activates hard mode.
Murder "What kind of name is that? Whatever."
Mercy "What kind of name is that? Whatever."
AAAAAA "What kind of name is that? Whatever."
(A single letter) "What are you, speedrunning the game?"
Merg "This name is for super players only. Proceed with caution." This name makes your HP always set to 1 for the entire run, as a nod to Merg's no-hit runs.
Sans "This name is for super players only. Proceed with caution." This name has the same effect as Merg, as a nod to the belief Sans has 1 HP.
Cecil "This name is for super players only. Proceed with caution." This name also activates the True Omnicide Route.
Sponge "Har har, very funny."
(A swear word) "Har har, very funny."
Patrick "That doesn't seem quite right. Oh well."
Eugene "That doesn't seem quite right. Oh well."
Garfield "Oh, you have my name as well? That's fine."
Jangle "Feels like a familiar name."
Martlet "Feels like a familiar name."
Nanette "It's your funeral." This name also activates alternative hard mode. (see Trivia)

Taksukakatoo

  • If the player doesn't tap "Z" during the first part of the game where SpongeBob has to get up after falling down, the game will call them out for this.
  • A Weegee can be found at the very bottom right corner in the first room of the game. It can't be interacted with.
  • If the game is modified to use debug mode and the player reaches the last room in the game without fighting Foo, Angela will also call them out for this.

List of Encounters

Regular Encounters

General

  • Enrique!
    • As the Jerry of the game, Enrique has no attacks whatsoever and is hated by others if he appears with them in an encounter.
      • He can be ditched, resulting in you and the others in the fight celebrating his disappearance.
        • However, he returns after two or three turns.
        • If everyone else is spared while Enrique is ditched, the battle will still end.
    • Enrique surprisingly has high defense (but obviously not as strong as in the Omniverse Saga!) and is hard to kill as a result. Due to this, he often takes around nine hits to kill.
    • Enrique is always seen slowly licking an ice cream cone for some reason when he is encountered.
    • If the player has high enough ATK, Enrique can immediately be spared.
    • Sparing Enrique doesn't abort the Freaky route, as if even the player thinks Enrique is obnoxious and/or just wants to see him suffer with everyone else dead.
      • The same cannot be said about the inversion, as killing Enrique still switches the route from NPC to Neutral.

Taksukakatoo

Neutral
  • Kermit the Frog
  • The Dark lord
  • Shpak Romanov
  • Larry the Cucumber
    • In the demo, Larry can only be spared if his health is lowered. If he is eaten, this is considered a kill and SpongeBob will gain EXP. However, this isn't considered a kill in the full game.
  • Crash
  • Brian Greene
Enrique Mode
  • Kermit the God
  • Carter NEO
  • Annilihator Greene
  • Extra Freaky Shpak
  • Larry the Durian
  • Ultra Crash

Mini-Bosses

Neutral

  • Garfield (average time to beat: less than a minute, or 34 seconds)
    • On a Freaky route, if the kill counter is exhausted before fighting Garfield, he will not be seen for the remainder of the run.
    • Enrique Mode never alters Garfield's difficulty, being the only encounter to do so. It's even acknowledged in his stats, stating "he was too lazy to get the memo".
  • Peg Leg Pete (average time to beat: 6 minutes)
    • He can be found in Taksukakatoo's sewers if the player chooses to go there. He is required to be beaten if one wants to explore all of the game as he holds the keys to the Kaka City subarea.

Enrique Mode

  • Fantasy Kermit (average time to beat: 2 and a half minutes)

Boss Fights

Neutral

  • Foo (average time to beat: 2 and a half minutes on Neutral, 40 seconds on Freaky)

Endings

Demo

The demo version of the game ends upon SpongeBob leaving Taksukakatoo. Different audio and visuals will accompany the game's logo on the credits screen depending on what route was taken:

NPC

A dialogue exchange between Dragon and Shimmer occurs, and the latter asks the player to make sure that they one day see the former's flying skills (by playing the full version).

Neutral

A credits screen is shown, but there's nothing of interest.

Freaky

Rather than the actual credits, red text that reads, "We've got more calls to make." will display.

Achievements

Rank Name Requirement
Bronze One Item Get one item.
Bronze Two Items Get two items.
Bronze ??????? Get three items.
Bronze I Don't Know LOL Get four items.
Bronze Tasukakatoo Enter Tasukakatoo.
Bronze Get Out of the House Finish Garfield's boss fight.
Bronze Bug Off Arrive in Sunny Patch.
Bronze

Gallery

Trivia

General/Miscellaneous

  • When Wintale released for digital download on consoles, all of the consoles' servers crashed.
  • There are a few differences between Wintale and the original Undertale.
    • Hard Mode is expanded upon.
    • Borders can be enabled on all platforms. While Undertale had this as well, it was only for the console versions.
    • Pressing the ESC key brings up a pause menu, where the settings can be changed quickly. This can also be used to exit to the main menu or close the game.
    • If the player doesn't move for some time, SpongeBob will eventually sit down on the ground.
    • All fights now have backgrounds of where the fight is happening. Some boss fights may not follow this and have their own unique background instead.
    • SpongeBob's icon can be seen to the left side of his name in fights.
    • If the first Kermit (as in, the one Foo scares away) is killed, Foo will get mad at you for doing this.
    • Every time SpongeBob dies, in addition to his soul breaking as usual, an animation where he has a heart attack and collapses will play. After this happens, Angela is shown in the background.
    • After Foo gives the player a cell phone, she will also teach them the ability to run using "X". This is planned to be disabled in some sections of the full game to avoid making things too easy.
    • Armor can be seen on SpongeBob in the overworld.
    • A jingle plays when the Freaky route's requirements are met. When this happens, SpongeBob's eyes will be covered by a shadow and will permanently have his tongue out while his clothes and face are covered with blood.
      • A different jingle plays when the route is aborted. Likewise, SpongeBob's appearance returns to normal.
    • Luigi can be found in Taksukakatoo and will tell the player how much fun they're having by bringing up a percentage with the number of the FUN value as opposed to this never being mentioned at all in the game itself.
    • While falling is the same, sometimes a spinning animation can be seen when it happens.
  • The demo has some notable differences from the full game as well:
    • Sparing injured enemies has SpongeBob gain EXP, where this can only be done by killing them. As Dragon would later explain, EXP stands for "execution points", so in hindsight it wouldn't make sense to earn any without killing anything.
    • There is a Korean translation for the demo but not the full game for some reason.
    • The "name the player" easter eggs are absent, with the exception of the name "Enrique" which activates hard mode for obvious reasons.
    • The spare text is always white in the demo. This only happens in Enrique Mode in the full game, but asking Homer Simpson can turn the spare text pink.
    • On the topic of Homer, neither he, Gollum, or Jack Sparrow can be found in the room after Garfield's fight. The ant-sized Kermit is also absent.
      • Additionally, on Enrique Mode, the Fantasy Kermit mini-boss can't be encountered due to the ant-sized Kermit being completely absent.
    • The encounter rate is higher in the demo.
    • Pressing "C" when the "!" encounter icon appears prevents the encounter from happening.
    • You have to attack Foo twice rather than just once on the Freaky route.
  • This game features the hardest boss in video game history, that being Dragon, who is stated to be outrageously impossible by many players and described as taking eternities to defeat. On average, it'd take Utter Oblivion hours to finally defeat him.
    • Ironically, this is much shorter if not counting deaths. But you have to be REALLY skilled at this game.

Story

Taksukakatoo

  • If the player names themselves "Nanette", Angela breaks down mid-introduction and immediately kills the player before Foo can even do anything.
    • Trying to come back after getting a game over causes the game to crash since you meet Angela before reaching the first save point.
  • When pressing the switches, there are a few planks over a hole beneath one of the switches, as a nod to Victale.