Super Weekend Mode
Super Weekend Mode is an arcade-style video game released in 2018 for Steam, Nintendo Switch and the PS4. The latter two are more polished than the PC version.
It only had a flash of interest by people who really give a shit about getting PS4 Platinum awards.
Story
The story is next to nonexistent. All i gather is that this clown ass looking dood stole the princess' pet bird in a cum jar, ran to the Super Weekend Mansion. And now the girl has to go through a trial of foes, stop the joker and save the bird.
Gameplay
The game lets you have two panels, with two sides each for where you wish to toggle the panel using the shoulder buttons on the controller.
The goal in each level is to collect the hearts, shoot at the boss and avoid the hazards, and not letting the hearts hitting the floor, or else the stage closes in. Do this until the boss' health runs out, which you can do by shooting at them or by collecting hearts
The hazards in the game are skulls and dust bunnies. If you touch a skull, you die, and you must dodge them. The bunnies are the same, however you must rid them by switching sides and hitting them by the rear, miss them and the fate will be the same as the hearts.
You have 3 lives, lose them all and you'll die.
The game is a gauntlet of 9 rooms, each with its own pattern of challenges. The foes there usually have two forms except at room 8, but we'll get there.
Completing each boss room may give you two to three goodies of varying quality, depending on what costume you chose before the start of the game. Oh yeah costumes. There's like 5 costumes there:
- Classic (it's just normal mode)
- Princess (it just guarantees in giving you a heart after beating a stage)
- Tank (guarantees you in getting a barrier. Which is worse than the heart upgrades, you don't even get hearts by chance anymore. So pretty shit)
- Runner (even more useless than the tank. And even detrimental. You only get speed power ups. Really only used as a hard mode lite.)
- Gunner (you'll start off with stronger bullets, the gains will always be the same: 1-UP, ammo upgrade and something worthless i forgot rn. My personal recommendation. By the way when you die, you lose the ammo upgrade.)
- Risky (hard mode. You'll only have one life)
The Levels
Level 1: Rose Queen Easy as shit and impossible to die from her unintentionally.
Level 2: The Rabbit Alien Still easy, rabbits and blue hearts will appear. The blue hearts will always switch to the opposite side within the left or right side. Her second eldtrich form will send out a lot more rabbits.
Level 3 The Dragon The last boss i would consider easy. He'll be the first to send out skulls and yellow hearts at you. (Yellow hearts always move to the opposite side onto the other panel's spaces.
Level 4 Mermaid Only red hearts here but she'll always sends out 2 lines of skulls for every heart. Her 2nd form doubles this. Making it almost impossible to shoot without dying beforehand or from having the field closed in enough.