D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕: Difference between revisions

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<span style="font-size: 450%; background:linear-gradient(0deg,#1a0000 15%,#c89b3c 55%,#2a6a5a 90%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;font-family:Times New Roman;font-weight:700;-webkit-text-stroke: 0.04em #2a0000;text-align:center">'''D A N'''</span>
<!-- 𝙋𝙖𝙜𝙚 𝘽𝙚𝙜𝙞𝙣𝙨 -->
<br>{{Music|DarkSecrets.mp3|The Last Remnant - Dark Secrets|TheLastRemnantBoxArtOST.jpg|bg=#2a6a5a}}
{{THE_ACTUAL_REAL_CHARACTER_TEMPLATE_USE_THIS|caption1 = A̖̣̻̘c̹̼̝̝͖q͙u̩̗̟͚̪i͍̲̲̗̲e͉̱͖͚̣͇s̰̺͔c̗̣e̜̳̥ ͈̱̘̤̜̮m͈̦̘͔͙̲gl͍̝̭ͅw̠͖̺̩̞͔'͎̮̙͖̮̻ͅn͖a̖̖̯͈̬̬f̖̘̜͈̺h̻ ͖̘D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕ w̝̖̯g͎ah͉̠̭̯'͙̣̣na͇g̱̪̦̗̺̱l͕̫͈̱̞͖͍ ̬̤l̠̹͓e̪̼̼̺t̳̦'s̭g̘͖͇̻̲͇̳o͇h͔|dislikes = Not knowing where to drop in Fortnite/PUBG|image1 = Dnel.png|likes = Winning Big Brother, Kanye West, Mind Slavery|power_level = XX|location = Unknown|age = N/A|blood_type = N/A}}{{The_real_Character_infobox|title1 = ͖̘D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕|image1 = Dnel.png|caption1 = A̖̣̻̘c̹̼̝̝͖q͙u̩̗̟͚̪i͍̲̲̗̲e͉̱͖͚̣͇s̰̺͔c̗̣e̜̳̥ ͈̱̘̤̜̮m͈̦̘͔͙̲gl͍̝̭ͅw̠͖̺̩̞͔'͎̮̙͖̮̻ͅn͖a̖̖̯͈̬̬f̖̘̜͈̺h̻ ͖̘D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕ w̝̖̯g͎ah͉̠̭̯'͙̣̣na͇g̱̪̦̗̺̱l͕̫͈̱̞͖͍ ̬̤l̠̹͓e̪̼̼̺t̳̦'s̭g̘͖͇̻̲͇̳o͇h͔|age = N/A|power_level = XX|blood_type = N/A|location = Unknown|likes = Winning Big Brother, Kanye West, Mind Slavery|dislikes = Not knowing where to drop in Fortnite/PUBG}}
{{THE_ACTUAL_REAL_CHARACTER_TEMPLATE_USE_THIS|caption1 = A̖̣̻̘c̹̼̝̝͖q͙u̩̗̟͚̪i͍̲̲̗̲e͉̱͖͚̣͇s̰̺͔c̗̣e̜̳̥ ͈̱̘̤̜̮m͈̦̘͔͙̲gl͍̝̭ͅw̠͖̺̩̞͔'͎̮̙͖̮̻ͅn͖a̖̖̯͈̬̬f̖̘̜͈̺h̻ ͖̘D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕ w̝̖̯g͎ah͉̠̭̯'͙̣̣na͇g̱̪̦̗̺̱l͕̫͈̱̞͖͍ ̬̤l̠̹͓e̪̼̼̺t̳̦'s̭g̘͖͇̻̲͇̳o͇h͔|dislikes = Not knowing where to drop in Fortnite/PUBG|image1 = Dnel.png|likes = Winning Big Brother, Kanye West, Mind Slavery|power_level = XX|location = Unknown|age = N/A|blood_type = N/A}}{{The_real_Character_infobox|title1 = ͖̘D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕|image1 = Dnel.png|caption1 = A̖̣̻̘c̹̼̝̝͖q͙u̩̗̟͚̪i͍̲̲̗̲e͉̱͖͚̣͇s̰̺͔c̗̣e̜̳̥ ͈̱̘̤̜̮m͈̦̘͔͙̲gl͍̝̭ͅw̠͖̺̩̞͔'͎̮̙͖̮̻ͅn͖a̖̖̯͈̬̬f̖̘̜͈̺h̻ ͖̘D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕ w̝̖̯g͎ah͉̠̭̯'͙̣̣na͇g̱̪̦̗̺̱l͕̫͈̱̞͖͍ ̬̤l̠̹͓e̪̼̼̺t̳̦'s̭g̘͖͇̻̲͇̳o͇h͔|age = N/A|power_level = XX|blood_type = N/A|location = Unknown|likes = Winning Big Brother, Kanye West, Mind Slavery|dislikes = Not knowing where to drop in Fortnite/PUBG}}


'''D A N''', '''D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕''', also known as '''Morticus Khan''' is the cosmic form that ordinary human Dan Gheesling  derived from. He is the parallel universe version of Mort from a universe dubbed the Mortiverse. Before he was sealed away for unknown reasons he implied his essence in a large number of artifacts derived from the [[Numogram]]. Not every artifact contains his influence, but a good portion of key artifacts carry his will. He operates as a “catalytic influence field” and "decision origin illusion engine", not a strategist. Within his influence field those who are under his control are unaware of his control, does not set goals, assign missions, coordinate people, and does not know the outcomes. Instead other beings encounter his influence and generate plans that feel self-authored. D A N does not present himself as controlling events; his influence is indirect and often not recognized by those affected. Individuals influenced by D A N often perceive their ideas as self-generated, even when their reasoning has been subtly shaped. He wins by not appearing to control anything as he uses social bonding, reading emotions, building trust, subtle persuasion, letting other people think ideas are theirs, all while avoiding looking powerful or controlling. He never forces decisions, makes people want to act a certain way, and plans outcomes that feel self-chosen to others. Within his the final encounter in his realm where he controls his vast army of "demon" lemurs, it becomes clear that he has convinced the other Mort instances to disregard their free will after seeing the illusion of choice. All of these individuals are lemurs who choose to become instances of himself for safety often believing that a higher will can guide them to victory. His influence produces multiple independent instances across universes; those instances interact with structured social systems and may succeed or fail locally, generating recurring patterns of strategic behavior. He was at one point one of the most feared enemies, but others who worked with Mort such as Bean Khan eventually kicked his ass in what became [[the Bean Battles]].
----
<center>You might be looking for [[Mort|Mort Prime]] or [[Smart Daffy|Smart Mort]]. This article is a TBA for now.</center>
----
 
'''D A N''', '''D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕''', also known as '''Morticus Khan''' is the cosmic form that ordinary human Dan Gheesling  derived from. He is the shadow counterpart version of Mort from a universe dubbed the Mortiverse after Mort activated his Vermillion gene for the first time. He would become both a separate entity and exist within Mort, but after the events of the Lemurian Time War a piece of Mort would be sealed off and the entity who caused the war would enter Mort and seek to reactivate the gene from within. Before he was sealed away for unknown reasons he imbued his essence in a large number of artifacts derived from the [[Numogram]]. Not every artifact contains his influence, but a good portion of key artifacts carry his will. He operates as a “catalytic influence field” and "decision origin illusion engine", not a strategist. Within his influence field those who are under his control are unaware of his control, does not set goals, assign missions, coordinate people, and does not know the outcomes. Instead other beings encounter his influence and generate plans that feel self-authored. D A N does not present himself as controlling events; his influence is indirect and often not recognized by those affected. Individuals influenced by D A N often perceive their ideas as self-generated, even when their reasoning has been subtly shaped. He wins by not appearing to control anything as he uses social bonding, reading emotions, building trust, subtle persuasion, letting other people think ideas are theirs, all while avoiding looking powerful or controlling. He never forces decisions, makes people want to act a certain way, and plans outcomes that feel self-chosen to others. Within his the final encounter in his realm where he controls his vast army of "demon" lemurs, it becomes clear that he has convinced the other Mort instances to disregard their free will after seeing the illusion of choice. All of these individuals are lemurs who choose to become instances of himself for safety often believing that a higher will can guide them to victory. His influence produces multiple independent instances across universes; those instances interact with structured social systems and may succeed or fail locally, generating recurring patterns of strategic behavior. He was at one point one of the most feared enemies, but others who worked with Mort such as Bean Khan eventually kicked his ass in what became [[the Bean Battles]].


While his main form won both Big Brother X and Big Brother XIV, he has created clusters of high-probability victory timelines within every game. Dan Gheesling  variants in different universes are fully operational individuals that can succeed or fail. Using this logic, D A N does not guarantee outcomes, but he consistently generates high-probability victory configurations within competitive social systems like Big Brother across many parallel instances, both through direct participation and indirect influence. Other Big Brothers that seemed to be won by other human versions of Dan Gheesling s were not. Observers may interpret outcomes differently depending on their perspective, and some will naturally attribute patterns of success or failure to D A N’s influence, even when no direct control can be confirmed. Decision-making within D A N’s influence field remains functionally free, but the formation of preferences and perceived optimal choices becomes statistically biased toward certain outcomes. Across large-scale systems, D A N’s influence can produce the appearance that choices are fully self-generated, even though underlying probability pathways are subtly shaped toward coherent outcome clusters. D A N has influenced a vast number of decision systems across many contexts, though his effectiveness fluctuates depending on environmental structure, resistance, and competing influences. He has influenced large numbers of participants across systems like Big Brother, producing repeated successes in some instances, though outcomes are not guaranteed.
While his main form won both Big Brother X and Big Brother XIV, he has created clusters of high-probability victory timelines within every game. Dan Gheesling  variants in different universes are fully operational individuals that can succeed or fail. Using this logic, D A N does not guarantee outcomes, but he consistently generates high-probability victory configurations within competitive social systems like Big Brother across many parallel instances, both through direct participation and indirect influence. Other Big Brothers that seemed to be won by other human versions of Dan Gheesling s were not. Observers may interpret outcomes differently depending on their perspective, and some will naturally attribute patterns of success or failure to D A N’s influence, even when no direct control can be confirmed. Decision-making within D A N’s influence field remains functionally free, but the formation of preferences and perceived optimal choices becomes statistically biased toward certain outcomes. Across large-scale systems, D A N’s influence can produce the appearance that choices are fully self-generated, even though underlying probability pathways are subtly shaped toward coherent outcome clusters. D A N has influenced a vast number of decision systems across many contexts, though his effectiveness fluctuates depending on environmental structure, resistance, and competing influences. He has influenced large numbers of participants across systems like Big Brother, producing repeated successes in some instances, though outcomes are not guaranteed.


He did this while being an ancient divine spark within the Pleroma learning trillions of years reading others using extreme social engineering techniques he learnt while planning the existence of one of his other selfs that worked during his time as a Nazi Psychologist working under Hitler to help him enthrall the German population. After Hitler's death, D A N socially engineered his way out of the Nuremberg Trials being granted amnesty worldwide and then participating in and winning both Big Brothers before getting contained again to be replaced with another more normie Dan Gheesling  who was simply a human plant by F.E.E.T. to cover up the D A N instances. Dan Mandal had been unaware of him while he was plotting to take over the Freaky Society for himself using his large number of pawns who never met him. Takuto Maruki whose ducksona is Duckman and Sousake Aizen whose ducksona is Le Quack are his key pawns in his own game of Big Brother that he created for Dan Mandal. At some point Takuto Maruki and Sousake Aizen would merge into a single pawn known as [[Ϟ☯ 𝓐𝓲𝔃𝓮𝓷 𝓓𝓾𝓬𝓴𝓶𝓪𝓷 ☯Ϟ]] and he would become the main target to hijack the Freaky Society for himself before Dan Mandal would slowly uncover his tracks and confront him inside the Mortiverse.
He did this while being an ancient divine spark within the Pleroma learning trillions of years reading others using extreme social engineering techniques he learnt while planning the existence of one of his other selfs that worked during his time as a Nazi Psychologist working under Hitler to help him enthrall the German population. After Hitler's death, D A N socially engineered his way out of the Nuremberg Trials being granted amnesty worldwide and then participating in and winning both Big Brothers before getting contained again to be replaced with another more normie Dan Gheesling  who was simply a human plant by F.E.E.T. to cover up the D A N instances. Dan Mandal had been unaware of him while he was plotting to take over the Freaky Society for himself using his large number of pawns who never met him. There are a wide variety of key pawns in his own game of Big Brother that he created for Mort.
 
In Sousake Aizen's case D A N's essence was implanted inside the Hogyoku while both Kisuke Urahara and Aizen were studying it for around 100 years. Aizen then became an instance of D A N after he pulled off the Hogyoku fusion which allowed him to transcend the boundaries of his world. The artifact does NOT access Morticus Khan or the Numogram directly, it only taps into interpretations of that symbolic structure. Takuto Maruki would also be born into being an Adam Kadmon. Kisuke Urahara is the human form of Omoikane to hide his true abilities while acting as an intelligence operative within the Shinto Pantheon having key diplomatic relations with the Ozpin who was Odin who ruled the Norse Pantheon. While D A N, Sousake Aizen, and Maruki Takuto all use forms of controlling others, Sōsuke Aizen interprets the influence of D A N as a domination strategy, Takuto Maruki interprets his will as compassionate reality optimization, while others might interpret his will as chaos, fate, or inspiration depending on their psychology. All “goals” originate in them, not in D A N as he acts as a generator of “convincing agency illusions” that produce real actions in others. D A N does not impose explicit goals; instead, goals emerge within influenced agents as self-consistent conclusions shaped by environmental cues, emotional framing, and social reinforcement patterns.


The battlefield within the Mortiverse where he operated wasn’t a place so much as a collapsing overlap of realities, half playground logic, half fractured probability space. D A N who was also Morticus Khan’s presence wasn’t visible at first, it was felt as a quiet pressure, like every decision already had a slightly preferred answer before Mort even thought it. Morticus Khan didn’t attack in the traditional sense. Instead, thoughts began to form inside Mort’s awareness that felt suspiciously like his own: “go left,” “trust that path,” “this version of events is safer.” Entire branches of reality bent toward those conclusions, as if the universe was gently persuading Mort to cooperate. In other timelines, Mort would have followed those impulses without question. But here, something didn’t stick. Mort paused in the middle of a shifting corridor of outcomes, blinking at the feeling that none of the options were actually his, and simply refused to choose any of them. That refusal caused a small but noticeable instability like a rhythm breaking in a song that relied on repetition. Morticus Khan acted as Mort's darker shadow, the manifestation of himself that saught to conquer ruthlessly and destroy free will for the greater good.
The battlefield within the Mortiverse where he operated wasn’t a place so much as a collapsing overlap of realities, half playground logic, half fractured probability space. D A N who was also Morticus Khan’s presence wasn’t visible at first, it was felt as a quiet pressure, like every decision already had a slightly preferred answer before Mort even thought it. Morticus Khan didn’t attack in the traditional sense. Instead, thoughts began to form inside Mort’s awareness that felt suspiciously like his own: “go left,” “trust that path,” “this version of events is safer.” Entire branches of reality bent toward those conclusions, as if the universe was gently persuading Mort to cooperate. In other timelines, Mort would have followed those impulses without question. But here, something didn’t stick. Mort paused in the middle of a shifting corridor of outcomes, blinking at the feeling that none of the options were actually his, and simply refused to choose any of them. That refusal caused a small but noticeable instability like a rhythm breaking in a song that relied on repetition. Morticus Khan acted as Mort's darker shadow, the manifestation of himself that saught to conquer ruthlessly and destroy free will for the greater good.
==Biography (TBA)==
[[Category:Gigaverse]]
===Lemuria===
===Two Duck Archetypes, the Control For Influence: Daffy Duck vs. Duckman
===War Between Aizen Quack and Maruki Duckman===
See more: Aizen Quack, Maruki Duckman
==Old Biography (Rewrite TBA, Disregard this)==
 
===Part 1X===
====Before 1797 ADHD====
In the uncharted depths of the multiverse, YHWH had reigned the cosmos and his dark half wasn't aware of his sentience or state of being. This split entity tore through reality, scattering fragments of Mort across countless planes. One fragment, darker and more violent than the rest, threatened to unravel existence itself, this Mort barely remembers it's dream but it was a violent dream. Across aeons, an enigmatic lineage of beings known as FreakyBob arose, each iteration stranger and more unyielding than the last. When the Mort fragment’s rampage reached its peak, one FreakyBob confronted it in a battle that defied time and reason. Though victorious, the cost was immense: the Mort fragment was sealed away, from an extremely distant and currently unknown multiverse with their language, laws of physics, culture, weapons, and others are unknown and so was that this very FreakyBob, was soon shattered by Mort eternal stasis to ensure the creature’s corruption could never return. The other FreakyBobs remember him only in fractured myths, but the multiverse trembles at the thought of his possible awakening, and the possibly of a being called Whole Mort.
====Establishment of the Trans-Dimensional Council Against Waluigi====
At some point somewhere in the Andromeda Galaxy, it was to be decided that the entity known as Mort needed to be contained in order for disorder to be eliminated. A team of Warios from different realities that have gave up being 𝓕𝓻𝓮𝓪𝓴𝔂 were willing to deform themselves to take the role of Wario. Dr. Wario in particular was one of the the heads of removing what was 𝓕𝓻𝓮𝓪𝓴𝔂. Dr. Wario was one of the most NPC Adjacent versions of Wario to exist in the multiverse and he had other Warios to help him maintain the status quo. YHWH sat at his throne looking at what he had witnessed earlier, a split entity that was deemed to be destructive and so two Warios who were both doctors decided that in order for reality to function they would need to control Mort and so the Trans-Dimensional Council Against Waluigi to prevent various versions of Waluigi from disrupting the life of each Wario. This Wario known as Dr. Wario designed mutable containment zones, constantly monitored and reconfigured, tailored to exploit Mort’s tendencies. These chambers could reshape themselves in real-time, introducing chemical, thermal, and gravitational variables calculated to destabilize Mort without outright destroying him. Dr. Wario had the ability to introduce engineered enzymes, toxins, or nanostructures into Mort’s physiology (or essence), subtly altering him over time to weaken his chaotic influence. These interventions were surgical, methodical, and often grotesque in their execution. He could simulate Mort’s potential actions with unnerving accuracy. Every escape attempt, every mutation, every unpredictable surge of power was anticipated and countered before it happened—turning Mort’s own adaptability against him. Dr. Wario could morph his own body, deploying mechanical or biochemical extensions to interact with multiple points of the containment simultaneously. To Mort, this made him appear omnipresent—part surgeon, part living lab apparatus. Unlike other Warios, Dr. Wario relished the experimentation, but he never lost sight of the goal. Mort was both test subject and threat, and Dr. Wario’s methods reflected a single-minded desire to observe, control, and ultimately neutralize disorder. Where others saw a chaotic entity to be feared, Dr. Wario saw raw data—a puzzle to solve, a specimen to dissect, and a system to rewrite. In his hands, containment wasn’t about brute force; it was a precise, horrifying application of science, intelligence, and obsession.
====Wario: Found Dead====
{{Quote|Th-th-th-th-thisss seemss like a goodie-time for a drinky-winky and a co-cold, calculatidy speechy with sssinistah overtones! A speechy ‘bout politicsy! ‘Bout ordery, brotherrhoody, POWAHHH! But speeches, hehe, th-they’re for campaigny-campaining! N-now… now isss the time for ACTION, Wah-ha-ha!|Evil Waluigi totally not ripping off Evil Morty}}
Somewhere in the Andromeda Galaxy, within a containment lattice that spanned multiple realities, Dr. Wario leaned over a pulsating, translucent chamber. The entity inside—Mort—shifted constantly, a storm of chaotic energy, his form impossible to pin down. Around them, other Warios from alternate realities had formed a perimeter, each a grotesque reflection of the archetypal Wario, their bodies twisted in service of the experiment. Dr. Wario, meticulous as ever, adjusted a dial that sent ripples of bio-kinetic stabilizers through the chamber. “Predictable,” he muttered, watching the simulations overlaying Mort’s movements in augmented reality. “Every deviation accounted for.” Mort twitched, a smirk appearing in the swirling chaos of his form. He wasn’t panicked. Not yet. Every calculated barrier, every mutating trap Dr. Wario deployed only fed him data—fuel for his next move. Hours passed. Dr. Wario introduced new variables: chemical catalysts that probed Mort’s structure, mechanical tendrils that pressed and prodded. The surrounding Warios stood ready, avatars of brute force—but all predictable, all reducible. And then—Mort smiled knowing that he was ready to escape, an explosion occured nearby, the sound of chaos against all odds. It started as a subtle fluctuation in the chamber’s energy field. Then, in a fraction of a second, the lattice collapsed inward. Dr. Wario barely had time to react as Mort’s form fractured across the multiverse, slipping through cracks between realities. One of the Warios—a towering, warped figure from a reality where Wario had become something more grotesque than man—screamed as Mort’s essence surged through him. There was no fight, no struggle: the Wario’s body twisted and broke under the pressure, collapsing into nothing more than scattered echoes. Mort stepped out of the dimensional fracture, now fully aware of the multiversal stakes. His eyes—cold, calculating, almost eerily human in the chaos of his form—swept across the surviving Warios. He was not just escaping. He was marking the beginning of a plan, a deliberate unraveling. Dr. Wario’s lips curved slightly upward, not in fear, but curiosity. But Mort was already gone, slipping between realities, leaving carnage and the ghostly whispers of one Wario’s death behind him. The Andromeda Galaxy would feel the consequences—and Mort’s ascent towards his destiny of merging back with YHWH was only beginning.

Latest revision as of 12:43, 5 June 2026

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D A N



TheLastRemnantBoxArtOST.jpg Now playing: "The Last Remnant - Dark Secrets"







Dnel.png
Age: N/A
Power Level: XX
Location: Unknown
Other information
Blood Type: N/A
Likes: Winning Big Brother, Kanye West, Mind Slavery
Dislikes: Not knowing where to drop in Fortnite/PUBG

Template:The real Character infobox


You might be looking for Mort Prime or Smart Mort. This article is a TBA for now.

D A N, D'̦̱ṉ̗̞͇͔͕̣i̘̞̤e̳̘̫̜̺̘̜l̯̘͉̰̖̮ ̗G͈̟'͎̙̳̳̝̺̲e̹͕̻s̪̼̖͕̯͓͙l̞̙̲i͍͎̯͔͉̞nͅg̲͕, also known as Morticus Khan is the cosmic form that ordinary human Dan Gheesling derived from. He is the shadow counterpart version of Mort from a universe dubbed the Mortiverse after Mort activated his Vermillion gene for the first time. He would become both a separate entity and exist within Mort, but after the events of the Lemurian Time War a piece of Mort would be sealed off and the entity who caused the war would enter Mort and seek to reactivate the gene from within. Before he was sealed away for unknown reasons he imbued his essence in a large number of artifacts derived from the Numogram. Not every artifact contains his influence, but a good portion of key artifacts carry his will. He operates as a “catalytic influence field” and "decision origin illusion engine", not a strategist. Within his influence field those who are under his control are unaware of his control, does not set goals, assign missions, coordinate people, and does not know the outcomes. Instead other beings encounter his influence and generate plans that feel self-authored. D A N does not present himself as controlling events; his influence is indirect and often not recognized by those affected. Individuals influenced by D A N often perceive their ideas as self-generated, even when their reasoning has been subtly shaped. He wins by not appearing to control anything as he uses social bonding, reading emotions, building trust, subtle persuasion, letting other people think ideas are theirs, all while avoiding looking powerful or controlling. He never forces decisions, makes people want to act a certain way, and plans outcomes that feel self-chosen to others. Within his the final encounter in his realm where he controls his vast army of "demon" lemurs, it becomes clear that he has convinced the other Mort instances to disregard their free will after seeing the illusion of choice. All of these individuals are lemurs who choose to become instances of himself for safety often believing that a higher will can guide them to victory. His influence produces multiple independent instances across universes; those instances interact with structured social systems and may succeed or fail locally, generating recurring patterns of strategic behavior. He was at one point one of the most feared enemies, but others who worked with Mort such as Bean Khan eventually kicked his ass in what became the Bean Battles.

While his main form won both Big Brother X and Big Brother XIV, he has created clusters of high-probability victory timelines within every game. Dan Gheesling variants in different universes are fully operational individuals that can succeed or fail. Using this logic, D A N does not guarantee outcomes, but he consistently generates high-probability victory configurations within competitive social systems like Big Brother across many parallel instances, both through direct participation and indirect influence. Other Big Brothers that seemed to be won by other human versions of Dan Gheesling s were not. Observers may interpret outcomes differently depending on their perspective, and some will naturally attribute patterns of success or failure to D A N’s influence, even when no direct control can be confirmed. Decision-making within D A N’s influence field remains functionally free, but the formation of preferences and perceived optimal choices becomes statistically biased toward certain outcomes. Across large-scale systems, D A N’s influence can produce the appearance that choices are fully self-generated, even though underlying probability pathways are subtly shaped toward coherent outcome clusters. D A N has influenced a vast number of decision systems across many contexts, though his effectiveness fluctuates depending on environmental structure, resistance, and competing influences. He has influenced large numbers of participants across systems like Big Brother, producing repeated successes in some instances, though outcomes are not guaranteed.

He did this while being an ancient divine spark within the Pleroma learning trillions of years reading others using extreme social engineering techniques he learnt while planning the existence of one of his other selfs that worked during his time as a Nazi Psychologist working under Hitler to help him enthrall the German population. After Hitler's death, D A N socially engineered his way out of the Nuremberg Trials being granted amnesty worldwide and then participating in and winning both Big Brothers before getting contained again to be replaced with another more normie Dan Gheesling who was simply a human plant by F.E.E.T. to cover up the D A N instances. Dan Mandal had been unaware of him while he was plotting to take over the Freaky Society for himself using his large number of pawns who never met him. There are a wide variety of key pawns in his own game of Big Brother that he created for Mort.

The battlefield within the Mortiverse where he operated wasn’t a place so much as a collapsing overlap of realities, half playground logic, half fractured probability space. D A N who was also Morticus Khan’s presence wasn’t visible at first, it was felt as a quiet pressure, like every decision already had a slightly preferred answer before Mort even thought it. Morticus Khan didn’t attack in the traditional sense. Instead, thoughts began to form inside Mort’s awareness that felt suspiciously like his own: “go left,” “trust that path,” “this version of events is safer.” Entire branches of reality bent toward those conclusions, as if the universe was gently persuading Mort to cooperate. In other timelines, Mort would have followed those impulses without question. But here, something didn’t stick. Mort paused in the middle of a shifting corridor of outcomes, blinking at the feeling that none of the options were actually his, and simply refused to choose any of them. That refusal caused a small but noticeable instability like a rhythm breaking in a song that relied on repetition. Morticus Khan acted as Mort's darker shadow, the manifestation of himself that saught to conquer ruthlessly and destroy free will for the greater good.